CJ's Elephant Antics


by Chris Graham, David T. Clark, Lyndon Sharp, Peter J. Ranson, R. Fred Williams, Shan Savage
Code Masters Ltd
1991
Sinclair User Issue 110, Apr 1991   page(s) 39

A two-player mode also allows for double trouble as you try to work together to get through the screens and makes CJ's Elephant Antics an excellent original budget game.

Ladieees and Gentlemen. May I present for your edification, Codemaster's latest, and possibly greatest release, involving the antics of CJ the elephant.

What a big build up, and was it worth it you may ask? Well, the short answer is ye. The slightly longer answer is yes. The poor little guy was caught in Africa and put into a plane to be shipped to England to be a central exhibit at some place or another. Luckily enough, the plane hit some turbulance over Paris and CJ grabbed a brolly and made a desperate bid for freedom. Once landed in Paris however, CJ soon realises that he's not cut out to be a vogue-esque Parisian and decides to hack it back to Africa, thus avoiding all that greasy food and having to learn a new language.

So there's the plot. Our little hero must make his way through each country on the route back to his hometown. He must jump, shoot and bomb his way past various nasty lowlife as he trucks along the horizontally scrolling landscape.


Graphics: 85%
Sound: 80%
Playability: 88%
Lastability: 86%
Overall: 85%

Summary: Zut alors! A colourful and highly playable game that is heavy on entertainment and light on price. Go on - buy CJ and save the elephants.

Transcript by Chris Bourne

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