by Paul Owens, Christian F. Urquhart, F. David Thorpe
Ocean Software Ltd
Sinclair User Issue 30, September 1984   page(s) 35


BEFORE common churls such as French peasants and Spectrum owners are allowed to become knights, they have to win their spurs. In olden days the process involved all kinds of unpleasant rituals and ordeals but technology has changed all that. Today all you have to do is beat Cavelon, a new release from Ocean Software.

Cavelon is a near replica of the arcade game produced by Ocean under licence, in common with many of that company's products. The object is to guide an apprentice knight through a series of mazes to rescue a fair damsel from the clutches of an evil wizard. There are five mazes to traverse and a final shoot-out with the evil wizard who has a supply of fireballs for the express purpose of incinerating cocky young would-be knights.

Cavelon is not a sophisticated game relying on a proven arcade success and general playability rather than originality of concept or majestic programming, but it is certainly fun.

Chris Bourne

Memory: 48K
Price: £5.90
Joystick: Kempston, Sinclair, Protek

Gilbert Factor: 7/10

Transcript by Chris Bourne

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