Trashman


by Malcolm E. Evans
New Generation Software
1984
Sinclair User Issue 27, June 1984   page(s) 13 (Supplement)

IT IS a tough life working on the bins in the excellent Trashman from New Generation. The arcade game simulates a day in the life of a dustman as he collects the rubbish bins of suburbia and empties them into the dustcart. Unfortunately there is a time limit on each series of jobs, indicated by a decreasing bonus score. When it reaches zero, the residents complain about you and you get the sack.

The screen displays a realistic view of small-town side streets with pretty red-brick houses in 3-D perspective. When you reach the top of the screen the display moves to the next section of road.

The race against time would be difficult enough without all the extra hazards. If you walk on the grass you lose bonus points fast and there is traffic to avoid when you cross the road. The driver has a mind of his own and will not wait if you are slow, but drives on, forcing you to run after him. There are also vicious dogs which leap out to bite your ankles and slow you.

You can increase your bonus by chatting to friendly residents who may give you tips.

Memory: 48K
Price: £5.95
Joystick: Kempston, Cursor, ZX Interface


Gilbert Factor: 8/10

Transcript by Chris Bourne

Sinclair User Top 50 Spectrum Software Classics   page(s) 15

A game based on rubbish does not seem an auspicious idea for a best selling program, but Trashman has rapidly established itself as a classic since its launch early in 1984.

You are a dustman collecting suburban dustbins and emptying them in your cart. There is a time limit on each street, and hazards include motor vehicles pavement cyclists and vicious dogs.

Featuring tremendous graphics which won New Generation a French Award, the game was designed with the family in mind, having a domestic non-violent theme and little jokes for spectators to enjoy. For sheer originality Trashman is one of the best; there are few games as much fun to watch as they are to play.

Position 13/50


Overall: Not Rated

Transcript by Chris Bourne

Sinclair User Sinclair User Annual 1985   page(s) 47

WHILE SOME SOFTWARE HOUSES ARE TAKING THE SPECTRUM TO ITS LIMITS AND BEYOND OTHERS DOGGEDLY CONTINUE TO CHURN OUT EVER MORE DIABOLICAL PIECES OF JUNK. JOHN GILBERT PRESENST A PERSONAL PICK OF THE BUNCH, AND CHRIS BOURE TAKES AN IRREVERANT LOOK AT THE DWINDLING ZX-81 SCENE. THEIR TALENTS ARE COMBINED IN LISTING THE TOP TEN TURKEYS OF 1984. LET THE READER BE WARNED.

£5.95
New Generation

Trashman became well known for its 3D graphics and is a classic in its own right. The arcade game simulates a day in the life of a dustman as he colleCts the rubbish bins of suburbia and empties them into the dustcart. Unfortunately there is a time limit on each series of jobs, indicated by a decreasing bonus score. When it reaches zero, the residents complain about you and you get the sack.

The screen displays a realistic view of small-town side streets with pretty redbrick houses in 3D perspective. When you reach the top of the screen the display moves to the next section of road.

The race against time would be difficult enough without all the extra hazards. If you walk on the grass you lose bonus points fast and there is traffic to avoid when you cross the road. The driver has a mind of his own and will not wait if you are slow, but drives on, forcing you to run after him. There are also vicious dogs which leap out to bite your ankles and slow you down.


Overall: Not Rated

Transcript by Chris Bourne

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