Teenage Mutant Hero Turtles - The Coin-Op

by Dave Semmens, Doug Townsley
Image Works
Sinclair User Issue 118, Dec 1991   page(s) 28,29

Label: Imageworks
Memory: 48K/128K
Price: £11.99
Reviewer: Garth Sumpter

Yo! It's the fab four. No, not John, Paul, George and Ringo! It's those half-shelled heroes who are leaping back onto the Spectrum again after their amazing success of last year.

And back they are with a bang! Turtles two is the actual conversion of the Konami coin-op that some people thought that they'd got this time last year. But no! Although the game carried Konami name, in terms of gameplay, it had nothing to do with the original arcade game but finallyy it's here - a what a rather nice bit of code it is too!

The game that we've all been waiting for is the conversion of the Konami coin-op, which has proved to be so successful, and Probe Software, who were responsible for last year's Turtle game, have excelled even their own expectations with this version.

One or two players can play simultaneously, using a variety of moves, jumps, attacks and defenses to make their way along from left to right, as the scenario unfolds before them. And what a scenario. April has been kidnapped (again?), and it's down to the boys to sort it all out. Can they do it? And if they do. what's in it for them? Probably some half cold pizza but then, they always were suckers for a pretty face.

Bodacious fun fun for young 'uns of all ages. Great detail and frantic gameplay make this so mean and lean it's surprising that it's not green!

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Graphics: 90%
Sound: 86%
Playability: 92%
Lastability: 90%
Overall: 90%

Summary: Good graphics, superlative gameplay and an excellent conversion from the coin-op makes Turtles 2 a pizza-poppin' winner. This game has no tricks, no gimmicks, but just brims with good old fashioned gameplay at its best.

Award: Sinclair User Gold

Transcript by Chris Bourne

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