by David J. Anderson, F. David Thorpe, Ian Morrison
U.S. Gold Ltd
Sinclair User Issue 33, Dec 1984   page(s) 42


Memory: 48K
Price: £7.95
Joystick: ZX, Protek, Kempston

A call to General Quarters and a beach head invasion are the stuff of which generals are made but Beach-Head, a typical American import from US Gold, gives you the opportunity to fight the war single handed.

You guide your fleet around an aerial reconnaissance map making sure that you locate the enemy before they find you. Encounters at sea are shown in 3D with your ship's gun turrets at the bottom of the screen, firing salvos at the aircraft which fly in low releasing their bombs in suicidal strafing runs.

Once you have found the enemy base, hidden in a secret passage, and avoided torpedoes, rocks and mines, you can have a go at wreaking your revenge on the enemy.

The graphics used in the beach scenes and at sea are best experienced at least four feet from the computer where they appear to be realistic.

Do not let that put you off what is an excellent game of arcade skill and strategy. It looks as if US Gold is intent on bringing the best of the US software to Britain. If this, its first conversion to the Spectrum, is anything to go by the American products should be well received.

Gilbert Factor: 8/10

Transcript by Chris Bourne

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