Abu Simbel Profanation

by Alfonso Azpiri, Florentino Pertejo, Santiago Morga B., Snatcho, Victor Ruiz Tejedor
Dinamic Software
Sinclair User Issue 42, Sep 1985   page(s) 18

Publisher Gremlin
Price: £7.95
Memory: 48K
Joystick: Kempston

Meet Johnny Jones, no relation whatsoever to Indiana. It is clearly coincidence that Johnny also spends his time leaping through the death traps of a forbidden Egyptian temple.

Spanish software house Dinamic has licensed its successful game to Gremlin so we too can thrill to purple blob Johnny's attempts to reach the mortuary and free himself from the curse of Ramses iI.

We are not told whether he's a purple blob because of the curse or because he was born that way, but who cares? Profanation is a viciously difficult jump-and-dodge game, programmed in vivid graphics which lift it above the usual run of Manic Miner bandwagon passengers.

You will have to be pixel-perfect to surmount some problems. The acidic drops which abound in the cavern complex can usually be jumped if you judge the timing correctly.

If you still can't get past them try getting Johnny right on the edge of the platforms, just out of range of the splash, before you jump.

Later you will discover some really filthy tricks - there are sections of ceiling, two on screen three, where jumping enables you to spider-walk on the roof. Gremlin gives absolutely nothing away in the packaging, and you are in for a real lulu of a brainbuster if you seriously intend to get through all 45 screens.

While there is nothing particularly original about Profanation, it is one of the best we have seen.

Overall: 4/5

Transcript by Chris Bourne

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