by Clive Townsend, Tim Hayward
Durell Software Ltd
Sinclair User Issue 46, Jan 1986   page(s) 20

Publisher: Durrell
Price: £8.95
Memory: 48K
Joystick: Kempston, Protek

Death is only a footstep away as your black-clad saboteur, expertly trained in the martial arts, flits through dingy warehouse corridors in search of the secret information disc.

The disc contains the names of rebel leaders who must be located and eliminated by government forces. Your mission is simply to enter the warehouse, avoid the rabid-looking dogs, kill the guards who get in your way and find the helicopter in which the information is stored.

When you arrive on the scene you have only one weapon - a Shuriken - a star-shaped metal device which you can throw. When that has been used you will have to discover more weapons. Those include hand grenades, knives, bricks and stones.

On occasion you can use your fists and feet, although close combat is the most risky to your survival rating.

In the best traditions of mercenary achievement, your pay depends on how many dogs and guards you kill. The largest incentive is £10,000 if you manage to steal the disc and escape.

Time is also an important factor. It's no use having the muscle if you haven't got the sense to find the information disc.

The game is very realistic, the graphics are outstandingly smooth and there is no colour clash or flicker to speak of. There are nine levels of play, ranging from extremely easy to extremely difficult.

Overall: 5/5

Transcript by Chris Bourne

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