Lazy Jones

by Simon Cobb
Terminal Software
Sinclair User Issue 37, Apr 1985   page(s) 24

Terminal Software
Memory: 48K
Price: £6.95
Joystick: Kempston

The rationale behind Lazy Jones has you as the laziest hotel cleaner in the business, avoiding managers and lethal cleaning carts by nipping in and out of the 18 bedrooms.

But you can forget about all that, because the real rationale of this game is merely to string together as many feeble versions of ancient arcade games as the Spectrum memory will tolerate. Behind most of those bedroom doors lurks a screen and joystick, and the next thing you know is that you're playing one of the many arcade games which you hoped never to clap eyes on again.

There are shoot-em-up games, platform games, centipede games - you name it, Lazy Jones has to play it. After a while you are preferring death from the hotel manager to another bout of 'Res Q' or '99 Red Balloons'.

The graphics are adequate and, to be fair, the game has a certain novelty going for it, albeit short-lived. What really frightens is that in the not-too-distant future, Terminal Software might be encouraged to launch Lazy Jones II in which one of the many computer games played in those hotel rooms is Lazy Jones I in its entirety.

This series could run and run.


Gilbert Factor: 4/10

Transcript by Chris Bourne

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