Universal Hero

by Chris Harvey, Dave Stevenson, Lee Stevenson, Ray Tredoux, Stuart P. Middleton
Mastertronic Ltd
Your Sinclair Issue 11, Nov 1986   page(s) 30


I wonder if Ultimate knew what it was starting when it released Jetman. It must be one of the most copied games around. Universal Hero follows firmly in it footsteps. Which is not to say that it's not a good game; it's just that if you're looking for originality, then look elsewhere.

Your task is to locate various parts of your shuttle craft so that you can journey to another planet to pick up spares for a runaway space freighter. Failure will leave you with a very long walk home.

You start on a small asteroid with both surface and subterranean locations to explore. And, of course, it goes without saying (though that won't stop me saying it) that most of the locations contain the obligatory nasties who'll drain your limited air supply if they touch you. The objects you find in the caverns can be picked up and stored in one of the nine available storage spaces. By moving a cursor, you can select any of the objects you're carrying and either use or drop them. For the most part the problems are of the standard 'find the use for the object' type. Nothing terribly exciting there!

And that's about it. Average. Could try harder.

Graphics: 6/10
Playability: 6/10
Value For Money: 5/10
Addictiveness: 5/10
Overall: 5/10

Transcript by Chris Bourne

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