Fred


by Carlos Granados Martinez, Fernando Rada Briega, Juan Delcan, Paco Menendez, David John Rowe
Investronica S.A.
1984
Your Spectrum Issue 3, May 1984   page(s) 70

You are Fred, a fearless archaeologist, and must work your way round the pyramid in search of ancient treasure. It's not quite that simple as there are ghosts, vampires and acid drops which all try to hinder your progress.

Mark: This is quite an original maze game that has an unusual twist. The speed is just about right — fast enough to keep you on your toes. 8/10

Tony: A game which includes many novel twists. Its use of graphics and colour is very good and the overall appearance is just about perfect. 9/10

Jon: This is not a particularly new idea for a game, but it does have superb graphics which are large and welldefined. The instructions on the insert, are very clear and precise, and this makes the game addictive, easy to play and very user-friendly. 8/10


Mark: 8/10
Tony: 9/10
John: 8/10

Transcript by Chris Bourne

Your Computer Issue 4, Apr 1984   page(s) 59

48K Spectrum
£6.95
Quicksilva

From the people who brought you Bugaboo or Booga-Boo, depending on which computer you play it on, comes another feast of Disneyesque graphics.

The screen display present you with a vertical maze of glowing blue stone walls, around which the intrepid Fred wends his weary way in search of the treasures of the Pharaohs. Yes, I know we have done the Pharaohs at the bottom of your garden joke.

Fred shins up and down ropes, avoiding contact with rates, acid drops, ghost which can go through walls, chameleons, mummies and vampires. He has a gun and six bullets.

There are six screens, increasing in difficulty, followed by the option to return to the first screen, or redefine the maze and number of monsters.


Overall: 4/5

Transcript by Chris Bourne

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