Cookie


by Tim Stamper, Chris Stamper
Ultimate Play The Game
1983
Crash Living Guide Issue 01, February 1984   page(s) 55,56

Producrr: Ultimate, 16K £5.50
Also available in ROM cartridge form at £14.95 Ultimate's graphics are famous. In Cookie you are Charlie the Chef, with mixing bowl below and dustbins to the side. On the right is the pantry containing the ingredients which must be got into the bowl. Unfortunately, the begin with, it gets pretty fast when there are several rollers up against you. Good keyboard positions, no joystick option.


Transcript by Chris Bourne

Crash Living Guide Issue 02, March 1984   page(s) 57

Producer: Ultimate, 16K £5.50
Also available in ROM cartridge form at £14.95 Ultimate's graphics are famous. In Cookie you are Charlie the Chef, with mixing bowl below and dustbins to the side. On the right is the pantry containing the ingredients which must be got into the bowl. Unfortunately, the ingredients are pretty wild and they're accompanied by assorted objects that shouldn't be in the pantry and would upset the Ministry of Health officials if they knew about them. Using flour bombs to momentarily stun, you must knock the ingredients into the mixing bowl, and the rollers into the bin. Should you get it the wrong way round you lose points, time energy and everything. Each screen provides different and more difficult ingredients. Another game that needs a joystick, Kempston or Protek. Hi-score, one or two player games, 8-directional movement and the smoothest of graphics around. Addictive and highly recommended.


Transcript by Chris Bourne

Crash Living Guide Issue 03, April 1984   (1984-03-16)   page(s) 75

Producer: Ultimate, 16K £5.50
Also available in ROM cartridge form at £14.95 Ultimate's graphics are famous. In Cookie you are Charlie the Chef, with mixing bowl below and dustbins to the side. On the right is the pantry containing the ingredients which must be got into the bowl. Unfortunately, the ingredients are pretty wild and they're accompanied by assorted objects that shouldn't be in the pantry and would upset the Ministry of Health officials if they knew about them. Using flour bombs to momentarily stun, you must knock the ingredients into the mixing bowl, and the rollers into the bin. Should you get it the wrong way round you lose points, time energy and everything. Each screen provides different and more difficult ingredients. Another game that needs a joystick, Kempston or Protek. Hi-score, one or two player games, 8-directional movement and the smoothest of graphics around. Addictive and highly recommended.


Transcript by Chris Bourne

Crash - Crashback Issue 08, September 1984   (1984-08-30)   page(s) 66,67

Cookie, along with Tranz-Am, was the second batch of releases from Ultimate. Of the two, perhaps Tranz-Am was the more popular, possibly because in some respects Cookie resembled Psst, and oddly Psst wasn't quite as popular as Jetpac had been.

This game was never really heavily pushed. Why? I don't know, because I think it's a great game and and probably the most difficult to master out of the entire Ultimate range. The graphics are well up to todays standard and the game is very playable still, although some of its original addictive qualities are let down due to its dramatic increase in difficulty with each stage. Nevertheless, I would recommend this game highly. Good value and plenty of unique touches.
MU

I liked Psst, in fact it was one of my favourite games. Cookie I found much more difficult to master, and playing it again - nothing's changed! I think I would agree that it is probably one of the most, if not the most, difficult of Ultimate's games, and it has been grossly underrated. To judge it by today's games is no problem, it certainly equals anything available. The graphics are detailed, amusing and fast. The game content is very high, and I always admired the idea that objects first have to be 'stunned' so that when hit for a second time they can be directed in the direction you want. This makes 'zapping' into a quite complex art. Yes, I think Cookie would be a fine buy for anyone who hasn't already got it, and is wondering why all the recent releases have been boring. Sometimes, it pays to look over your shoulders!
LM

(Matthew) Cookie is a game that demands a lot of skill, timing and patience, so I'd give it 79% for playability today; it has a high level of addictivity if you've got the time and patience! About 72%. The graphics are great, very original and colourful. I'd give them 83%.

(Lloyd) I would go higher on playability, the game is great fun to play, and I agree with the other ratings. I think if Cookie were to come out now, this month, it would do very well on ratings overall.


Transcript by Chris Bourne

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