Superkid in Space

by Adrian R. Shaw, David A. Shaw, Graham D. Shaw
Atlantis Software Ltd
Crash Issue 80, Sep 1990   page(s) 44,45


Continuing the adventures of Superkid, his new adventure has him on a mission to destroy an evil alien force, bent on sapping Planet Earth of all her riches. The mission is to land a rocket on each of their planets and capture four nuclear detonators to blow the planet up and escape.

All the Superkid games are just so playable, and the graphics so appealing, you just can't help but be addicted. The nasties are small but detailed and the amount of colour used in the scenery and objects gives a fun, cartoon feel. Once you have looked around the first level and sussed out the various traps you can complete it easily, giving you a real incentive to get further into the game.

There are plenty of minigames to have a go at. For example there's a section where you have to land the rocket on the planets, achieved by docking the rocket on a base at the bottom of the screen. It may be old hat but it's all great fun.

Superkid in Space is one you just have to have: intergalactic fun all the way!

Overall: 80%

Transcript by Chris Bourne

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