Boulder Dash II: Rockford's Riot


by Chris Gray, Peter Liepa
Zafi Chip
Unknown
Sinclair User Issue 66, Sep 1987   page(s) 25

Label: Prism Leisure
Author: Peter Liepa
Price: £2.99
Memory: 48K/128K
Joystick: various
Reviewer: Tony Dillon

Boulderdash was always one of my all-time favourite games - purely for it's playability, so I was worried that with today's modern programming standards, it could have lost some appeal. Well, let me say that programmer Peter Liepa has done an excellent job at recreating prehistoric programming techniques.

For those of you who have (a) just been born, (b) live in Somerset or (c) have had their head down an Amstrad for the last five years, here is a run-down of the basics of the game. Rockford, the hero, must rush around twenty consecutive screens collecting gems. When he's collected the required amount the exit to the next cavern will be opened.

Sounds easy enough doesn't it? It ain't - it's fiendish.


Overall: 8/10

Summary: An excellent reproduction of a berrilliant game. Buy this on pain of missing owe of the decade's best.

Transcript by Chris Bourne

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