Pac-Man


by David J. Looker, Hiro Kimura
Atarisoft
1984
Your Spectrum Issue 7, Sep 1984   page(s) 45

The Pac-man, as usual, scores points by eating all the dots in the maze while avoiding the pursuing ghosts. There are four flashing power pills, located one in each corner of the screen.

Owen: It's totally unoriginal, but that doesn't make a bit of difference to the playability. The speed increases as you progress and the colour is just right. HIT

Ian: Atari has Spectrumised its old favourite - it's just as good as the original and is not likely to be equalled. It's also nice that all the sound effects have been included. HIT

Frank: Technically, it's as good as most other Pacman type games, and no doubt some people will go for it. However, there must be better similar games now available, even though the speed gets quite challenging. MISS


Owen: Hit
Ian: Hit
Frank: Miss

Transcript by Chris Bourne

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