NIKO AND THE MAGIC ORB ====================== Long ago in a faraway fantasy world, there lived a brave cat named Niko. Niko was known in the region for his power, as he had the ability to throw a magic orb that he inherited from his grandfather. Legend has it that the heroic ancestor faced the tyrant sorcerer who ruled the region at that time, he managed to defeat the evil feline, but in the confrontation the magic orb split in two, the sorcerer vanished defeated but before leaving he managed to take one of the two orbs with him, this gave him the power to perpetuate his magic in the shadows since, although defeated, with the little power that he had left added to the orb he managed to create some statues and store his power in them in order to patiently accumulate energy and return. Niko lived peacefully in his village, this would change drastically when all the beings in the region chase him to try to steal the orb, “But what is happening?” Niko asked himself, He discovered an ancient scroll in his grandfather's trunk that reveals the existence of the second orb and speaks of a spell that the evil tyrant pronounced before leaving by which, upon his return, all the beings of the region would be enchanted under his orders without being able to refuse, with the mission of finding our hero and snatching his half of the orb, in order to have all its power, that day has arrived. Help Niko find the statues that guard the keys that open the doors to a dark labyrinth, in whose depths lies the entrance to the wizard's temple where he hid the orb, and thus end the curse that weighs on the region and prevent the return of the evil wizard cat. Niko must destroy the statues' crystal eyes and the magical projections with which they attack him in order to access the keys they guard, find the secret entrance to the temple and restore the original orb. Will Niko be able to bring peace to his world? LOADING INSTRUCTIONS SPECTRUM 48K : 1. Connect the EAR output of the SPECTRUM to the EAR output of the cassette. 2. Rewind the tape to the beginning. 3. Adjust the volume to 3/4 of the maximum. 4. Type LOAD " " and press ENTER. 5. Press PLAY on the cassette. 6. If the program does not load, repeat the operation with a different volume. SPECTRUM 128K : 1. Rewind the tape to the beginning. 2. Select "Charger" and press "Enter". 3. Press PLAY on the cassette. CONTROLS Keyboard "O" : Left "P" : Right "Q" : Jump "Space" : Shot Compatible joystick (Kempston,Sinclair) CREDITS Author Roberto Gutierrez (BTCO) (All credits except engine) Music (Composition and production) Roberto Gutierrez (BTCO) Tool: Vortex Tracker II (SV Bulba) Plot - Story Roberto Gutierrez (BTCO) Beeper FX Roberto Gutierrez (BTCO) Tool: BeepFX (Shiru) Graphics Roberto Gutierrez (BTCO) Tool: ZX Paintbrush (Claus Jahn) Level design Roberto Gutierrez (BTCO) Tool: Tiled (Thorbjorn Lindeijer) Beta tester Roberto Gutierrez (BTCO) Engine This game has been developed thanks to the ZX Spectrum Game Maker engine created by Raúl Torralba (Juntelart) Thank you very much Juntelart ;) https://btco-original.itch.io/niko