THE HUNT FOR RED OCTOBER - BASED ON THE MOVIE ============================================= The RED OCTOBER, Russia's top secret and nearly undetectable nuclear missile submarine is heading West.... TO DEFECT! Can you navigate the treacherous Reykjanes ridge; evade the formidable Soviet Red Banner fleet and rendezvous with the US Navy in this deadly battle for survival. When to attack, when to hide: when to run THE DECISION IS YOURS. COMMANDERS BRIEFING - YOUR MISSION Silently, beneath the chilly Atlantic waters Russia's top secret nuclear missile submarine the RED OCTOBER is heading West .... RED OCTOBER is armed with 26 SS-N-20 Seahawk missiles capable of destroying 200 cities and is the pride of the Soviet navy. As the most senior of Russian Submarine Commanders you are ordered to test the latest in Soviet naval technology - a submarine so powerful and so quiet, with its unique and revolutionary caterpillar drive system, that it is almost impossible to detect. Your hand picked officers are totally loyal and will risk their lives for you, but the enlisted crew know nothing about your mission ..... TO DEFECT. The US Navy is unsure of your real intentions but is convinced by Jack Ryan, senior intelligence official at the CIA, that your defection is true. Unfortunately the Soviet Red Banner Fleet one of the most powerful fleet in the world has orders to pursue and destroy you - AT ANY COST. In this deadly battle of survival you must successfully complete five levels of action: LEVEL 1 You must deliver Jack Ryan on to the USS Dallas Submarine in mid-Atlantic. The weather is bad; Jack hates flying; gale force winds and low fuel brings increased danger to Jack. One false move and Jack is dead and the mission aborted! LEVEL 2 Navigate the treacherous Reykjanes ridge, one of the key ridges in Red Route One. You will need to navigate through deep and narrow channels; avoid heat seeking automatic guided missiles and mines and remain undetected. LEVEL 3 Successfully guide Jack Ryan to rendezvous with the Red October from a mini-sub where great precision and skill is essential. LEVEL 4 Face the final (or so you think) confrontation with the Soviet Red Banner Fleet. The full force of their Navy confronts you - homing missiles, depth charges and totally dedicated submarine commanders in pursuit. YOU WILL BE STOPPED ..... LEVEL 5 Finally you have succeeded - or have you? Await the ultimate challenge! Can you and the precious RED OCTOBER survive? REMEMBER, you have some very special and powerful weapons; you also have the unique, nearly undetectable caterpillar drive system and the advantage of stealth. Use them all carefully and you might survive. The Americans want the RED OCTOBER. The Russians want her back. The most incredible chase in history begins. THE HUNT IS ON! LOADING Note for Amiga, Atari St and PC owners: To avoid virus infection switch off computer for at least 30 seconds before loading HFRO disk. AMIGA Insert disk and switch on computer. The game will now load. ATARI ST Insert disk and switch on computer. The game will now load. Owners of single sided disk drives should return disk to us for upgrading: send to HFRO Upgrade. Grandslam House, 56 Leslie Park Road, Croydon, Surrey, CRO 6TP. IBM-PC Switch on machine, load MSDOS v2.0 or later. When display shows "A>", type HFRO and choose which display adaptor CGA, EGA, TGA or VGA. Owners of 3.5" disk drives should return disk to us for upgrading (address as ST). AMSTRAD DISK Insert Disk Side 1 and type: |CPM AMSTRAD TAPE Insert tape, rewind to start of Side 1 and type Press PLAY on tape and any key when prompted. SPECTRUM TAPE 128k USERS Insert tape, rewind to start of Side 1, select TAPE LOADER from menu. Press PLAY when prompted. 48k USERS Insert tape, rewind to start of Side 1, type: LOAD"" Press PLAY. C64 TAPE Insert tape, rewind to start of Side 1, type: . Press play. C64 DISK Insert Disk Side 1 and type: LOAD"*",8,1 . CONTROLS The joystick is used to control all versions including the IBM/PC where fitted. In addition, keyboard controls can be used and are user definable excepting Commodore C64. Please define keys before playing. Atari ST and Amiga users may choose to use mouse on Level 5 for greater accuracy (Press M). On Commodore C64 the following keys apply: F1 - Music on; F3 - Music off/sound effects on; F5 - Silent; Space - Change drive; P - Pause; Run/Stop - Quit. NOTE-BONUS AWARDS (LEVELS 2 & 4) [E] - Energy [ST] - Super Torpedoes [I] - Limited invincibility [P] - Points [S] - Smart Bomb [D] - Extra Life Use them all to succeed. THE HUNT IS ON! CREDITS DESIGNED AND PROGRAMMED BY IMAGES LTD. IBM PC VERSIONS PROGRAMMED BY WALKING CIRCLES. MUSIC BY JOLYON MYERS. TM and © 1990 by Paramount Pictures. All Rights Reserved. Grandslam Video Ltd. Authorised User. Computer Design © 1990 Grandslam Video Ltd., Grandslam House, 56 Leslie Park Road, Croydon. Surrey, CRO 6TP.