THE SPECTRUM GAMES DATABASE HERBERT'S DUMMY RUN PUBLISHER Mikro-Gen AUTHOR Unknown. YEAR 1985(?) CATEGORY Arcade/Adventure DESCRIPTION Another instalment in Mikro-Gen's Wally Week graphic arcade/adventure series. CONTROLS Q - Left, W - Right, CAPS SHIFT - Jump, ENTER - Enter, Kempston, Sinclair INSTRUCTIONS Herbert was visiting a large department store with his Mum and Dad (Wally and Wilma!) when he got lost! Now the store is a scary place and full of beasts which will hurt Herbert and make him cry! Help Herbert to explore the store, manipulating the objects he finds to help him get into the lost children office where Wally and Wilma are waiting for him. Objects are picked up by walking into them, but you can only carry two objects at any one time. Some rooms in the game are presented in the form of arcade sub-games. These aren't just for fun - you have to complete them to finish the game! INLAY CARD TEXT I don't have this, could someone else fill it in? CHEATS POKE 36739,X where X is the number of lives you'd like. When on the ropes, press C, H, E, A and T for infinite lives. Complete solution! Taken from Emulate issue 4 : 1) First of all get the box key and get the honey pot. 2) Now go to the room that the game starts in and jump up on to the box. This will spring you up to where you can exchange the honey pot for the teddy. 3) Get the rope. Now with the rope and the teddy go to the arcade room with the daleks in It. 4) The teddy will go and open the right handside door; you can now go through this. Jump at the rope in the next room and itshould extend into a room with a rubberduck, collect this. 5) Load the pop gun (with the cork) and go tothe castle. 6) Exchange the pop gun for the flag andwith the rubber duck go to the seaside screen. You can now collect the pebbles toload the catapult. 7) Now get the torch and the bulb, this willmend the torch. 8) Go to the dark room with the bulb and this will enable you to see. Shoot all the ducks and a couple of rolls of caps should be dropped. Put these somewhere convenient. 9) Get the A brick and the chocolate 10p and go to the screen with the till. 11) Climb on top of the brick and walk past the till with the chocolate 10p, this should now be exchanged for a real 10p. 12) Take the 10p and the bomb and then goto the room with the 10p slot on the door and jump at it. You will now be in a Blitz game, and when this is completed you will recelve a cannonball. 13) With this and the rolls of caps go to the room with the cannon and walk through it.The cannonball will be launched and a hole in the wall will be made. 14) Pass through this hole and get the spacehopper. 15) Then go back up to get the tennis racket, put the space hopper in a convenient place. 16) Next go into the Breakout room and complete the game. Once the Breakout game is completed you should receive a glove. 17) Get the space hopper and with the glove go to Level 1 where there is a room with a hand guarding a door. You must now jump into the room behind the hand (the hand will no longer harm you because you have the glove). 18) You will be in a room with Wally and Wilma at the top of an escalator. As you have the space hopper you will be able to jump very high. This means that you can now jump up and switch the escalator on and be reunited with Wally and Wilma to complete the game. SEQUELS/PREQUELS Automania, Pyjamarama, Everyone's A Wally were all prequels featuring the Week family. Three Weeks in Paradise was a sequel, and the final episode in the Wally series. SCORES RECEIVED Unknown off-hand, but all Wally games scored very highly in the mags. URL All of Mikro-Gen's games are available from the following directory : ftp://ftp.nvg.unit.no/pub/sinclair/snaps/games/by-company/mikr o-gen/ The filenames are as follows : Herbert's Dummy Run : herberts-dummy-run.zip Automania : automania.zip Pyjamarama : pyjamarama.zip Everyone's A Wally : everyones-a-wally.zip Three Weeks in Paradise :3-weeks-in-paradise.zip GENERAL FACTS Dummy Run was the fourth game to feature the Week family, and the first one to star Wally's son, Herbert, as the central character. Herbert previously appeared in Everyone's a Wally, but was only a little baby then and just crawled around to get in your way! Herbert makes a further appearance in Three Weeks in Paradise, where he's in danger of being eaten by Cannibals! The sub-games included in Dummy Run include Space Invaders with Daleks, breakout and a Carnival-style shooting gallery! There is a cheat mode which you can activate by climbing one of the ropes in the room to the left of where you start and holding down certain keys. However, I can't remember which rope and which keys... NOTES Not the best of the Wally games, in fact it's probably the worst (not counting Automania, which is a straight arcade game). That's not to say it's bad though..it's still a really good game. Some of the sub-games are great fun on their own.