THE GOONIES (US Gold) INSTRUCTIONS FOR AMSTRAD CPC 464, 664 & 6128 AND SPECTRUM 48/128 LOADING AMSTRAD 464 Hit CTRL and small ENTER keys together. Press PLAY on cassette recorder and then any key. 664/6128 Hit SHIFT and type @ TAPE and press ENTER. Press PLAY on cassette recorder and then any key. DISK Type RUN "GOON" and press ENTER. Game will load automatically. LOADING SPECTRUM Type LOAD "" and press ENTER. Press PLAY on the cassette recorder and game will load automatically. 128K Follow instructions above whilst computer is in 48K mode. STRATEGY The Goonies' goal is to find One-Eyed Willy's Pirate Ship. You must cooperate with Mikey, Brand, Mouth, Data, Stef, Andy and Chunk to find the treasure and save your families' homes from foreclosures. The members of the evil Fratelli gang will try to keep you from reaching the Pirate Ship. Stay out of their way! There are plenty of other perils as you search through the underground chambers: hissing steam, deadly bats, poisonous slime, demonic flying skulls, and a giant octopus add to the challenge. Your objective in each screen is to make the two Goonies work together to solve the puzzle and find the exit. You'll walk, run, jump, climb and bounce on trampolines. Don't fall into the water or lava pits! It's impossible to get through any screen without creatively using both characters featured in that screen. Teamwork is the key to success. GAME CONTROLS AND INDICATORS Upon loading you will be presented with the following options:- Spectrum 1/.Keyboard Amstrad 1/.Keyboard 2/.Joystick Sinclair 2/.Joystick 3/.Joystick Kempston 3/.One player 4/.One player 4/.Two player 5/.Two player 5/.Start game 6/.Start game Select options by pressing the relevant key numbers and then key 6 to start the game [or presumably key 5 for Amstrad? JimG]. Climb Up Jump Left or Jump Jump Right \ | / \ | / \ | / Run Left - - - + - - - Run Right | | | Climb Down Move the joystick or press keys in the directions above to control the Goonies. In one-player mode, press the fire button to change the Goonie that you are controlling. Press SPACE to pause the game. Press CAPS and SPACE to abort game and return to menu. Q-Up A-Down O-Left P-Right CAPS-Fire (change player) Press CAPS and T together to turn music on and off. Information at the top of the screen shows your score, the high score and the number of Goonies in reserve (you start the game with 5). SCORING Exit Screen 1,000 points. Bonus points 5,000 for each Goonie in reserve when you complete the game. Points are also awarded for actions that solve problems in various screens. HINTS * Both Goonies must get through each screen in order to progress to the next one. * You earn three extra Goonies when you complete the Cannonball Chamber screen. * Don't forget to press the joystick fire button to switch characters! CREDITS Game Programming by Scott Spanburg Computer Graphics by Kelly Day Game Design by Scott Spanburg, Kelly Day, John Ludin, Roy Langston and Terry Shakespeare Documentation by Kathi B. Tremblay Translated by Paragon THE GOONIES HINT SHEET 1. Mama Fratelli is greedy and mean, Money will get her off the scene; Quench the embers; run, run, run; And you'll find your task is done. 2. Rocks that crush, pots that pour, Bats that fly, you can't ignore. 3. Duck the bullets, dodge the steam, Burst the pipe, and leave the scene. 4. Back and forth the Goonies race; A cannonball will set the pace; Clear the tunnel - knock out slats; Get out quickly; watch the bats. 5. Build a ladder, build it high, Before the rungs turn red and fly! 6. Deadly slime plays music sweet, Floors appear beneath your feet. 7. Eight arms guard the pathway out; "Flush" him down the water spout. 8. Pirate's treasure, jewels and gold; Mama wants all she can hold; Sloth can make her leave her post; Offer what she likes the most.