GHOULS 'N' GHOSTS ================= Arthur returns! The fearless knight is back in this stunning sequel to Ghosts 'n' Goblins (voted among the top 10 games of 1986). Three years have passed since the evil ones came to do their dirty work. Now they are back and they have captured Princess Hus, but our valiant knight Arthur is charging to the rescue against a formidable array of gruesome enemies.... LOADING INSTRUCTIONS CBM 64/128 Cassette Press SHIFT and RUN/STOP keys simultaneously. Press PLAY on the cassette deck then follow on screen prompts. CBM 64/128 Disk Type LOAD"*",8,1 and press RETURN, then follow on screen prompts. Spectrum 48K Cassette Type LOAD"" and press ENTER, then press PLAY on the cassette deck. Spectrum +2/+3 Press ENTER. The game will load and run automatically. Amstrad CPC Cassette Press CTRL and small ENTER keys simultaneously then press PLAY on the cassette deck. Amstrad CPC Disk Type RUN"DISK and press ENTER, the game will then load and run automatically. Atari ST Insert disk into drive and switch on computer, the game will then load and run automatically. CBM Amiga Switch on the computer and insert the game disk, the game will then load and run automatically. IMPORTANT: Spectrum 48K/Amstrad CPC Cassette Users You will be prompted to reset the tape counter on your cassette deck at the beginning of level 1. Should a tape loading error occur while loading any of the levels, rewind and reload from the beginning of the data blocks for that particular level. SCENARIO Can you help Arthur in his quest to rescue Princess Hus? Five pulsating levels of heart stopping action where formidable opponents block your way. CONTROLS Joystick Controls To fire down, Jump and pull down together with a press of the FIRE button. Jump/Up Ladder | | Left <---------------------------> Right | | Kneel/Down Ladder CBM 64/128 Joystick in port #2. Keyboard Controls SPECTRUM SPACEBAR Toggles between title pages. 0 Starts game. 1 Keyboard or Joystick selection. CAPS SHIFT + SPACE (48K) Pause. BREAK KEY (128K) Pause. After pressing 1, choose the control method you prefer. AMSTRAD Keys are user definable, press 1 to choose your keys. Press 2 and the joystick will become active. By default, control is by joystick. Press 3 or FIRE to start game. To pause game press the ESC, pressing ESC twice will abort the game. CBM 64/128 Q Quit. COMMODORE KEY Pause/Unpause. ATARI ST & CBM AMIGA F1 Pause. F2 Music on/off, Sound FX on/off. F10 Abort game. SPECIAL WEAPONS When the player finds a special weapon (these are found in chests) this can be activated by holding down the FIRE button/key until the indicator on the status panel lights up fully, and then releasing the FIRE button/key. CONTINUE OPTION When the player has lost all of his lives, he will be given the option to continue from where he left off, this option will be available for a limited number of times (the number of 'continues' will vary from format to format). © 1989 Capcom Co.Limited. All rights reserved. This game has been manufactured under ;icense from CAPCOM CO., LTD., Japan. Ghouls 'n' Ghosts™ and CAPCOM™ or CAPCOM® are trademarks of CAPCOM CO., LTD. Manufactured and distributed under license by U.S. GOLD LIMITED, Units 2/3 Holford Way, Holford, Birmingham B6 7AX. Telephone: 021 625 3388. Copyright subsists on this program. Unauthorised copying, lending or resale by any means is strictly prohibited.