FRUIT MACHINE SIMULATOR (c) Codemasters Software Ltd. 1987 INTRODUCTION The first real Fruit Machine Simulator including: Cash Box, Nudge Box (with Compu-Nudge and Nudge Bank), Skill Climb, Winning Streak, Cash Gamble, Holds and Mega-Holds, Skill Chances and Party Time Meter! LOADING 128K users select 48K basic. Type LOAD "" ENTER. KEYS FOR INSERTING COINS 1 10p 2 20p 5 50p 0 £1 R Reject G Give up (in multi-player game) ENTER When you have finished Your coins are shown at the top of the display. If you give up, you can't register on the HIGH-WINS table. For the winner to register, press ENTER before inserting coins, and walk away. Each player is limited to putting in between 40p and £1.10 per turn. GAME CONTROLS SPACE Start/Gamble ENTER Feature Stop/Collect 1 Hold reel 1 2 Hold reel 2 3 Hold reel 3 N Compu-Nudge S Stake coin C Cancel You can see these keys when the appropriate light is flashing. WIN VALUE Reel 1 & 2 All 3 Reels Cherries 20p 40p Lemons 20p 40p Apples 30p £1.00 GFI - Go For It 30p [*] £1.00 [*] Bells 30p £1.50 Party Time Party Time Meter £3.00 Melons 80p £5.00 [*] Wins in any position, not just win line. REEL LAYOUTS REEL 1 REEL 2 REEL 3 Cherry 1 Cherry 3 Cherry 2 GFI Apple Lemon 1 Apple Lemon 1 Bell Cherry 3 GFI Cherry 3 Lemon Bell 1 Bell Cherry ? Cherry 2 Lemon 1 PARTY TIME GLASS Cherry 1 Apple 1 Cherry 2 Lemon 3 Bell 3 Lemon 1 Apple 1 Cherry Apple Melon Lemon 3 GFI Apple 2 Cherry Bell 3 Lemon Apple Cherry 2 Cherry 2 Melon Bell Apple Cherry 1 Lemon Bell 3 Lemon 2 Bell 1 Cherry Apple Melon Lemon 2 Lemon ? Cherry 3 Bell Cherry 2 Apple Lemon 1 Lemon Bell ? CREDITS Written by Mark Baldock Music by David Whitaker Published by Codemasters Software Ltd.