Dizzy-1 48K - Extended version 2021: Improvements: * Dizzy's sprite is now displayed 'by mask'. * Added Dizzy restore points for each screen. * Graphics speed is accelerated by 3 times, the game is synchronized with frame scan if possible. Everything has become faster and smoother. * Text scrollings have become absolutely smooth. * Added +16 screens. * Added +11 items and some other graphics. * Some old objects are better drawn. * The story has been significantly expanded. * Added additional sounds. * The water has turned blue color. * Removed cheater ways to shorten complete of the game. * Russian translation made. Fixes: * Fixed firewood below the boiler. * Fixed accidental redefinition of control keys during the melody playing. * Fixed pushing of items with hard surfaces to the top frame of the screen. * Fixed non-working major digit of the score. * The skeleton does not move right if objects are thrown at it. Items fall to the maze screen. * Item names are now magenta instead of blue. * Dizzy's scattering and gathering does not spoil the scrolling objects. * Fixed slow blinking and falling pickaxe. * Fixed brightness bugs on the horizontal elevator line in ice caves. * Fixed and improved scenario of defeating Zaks. Now after Zacks has moved down, he stops killing Dizzy. * Fixed the upper snowflake of Zaks freezing on the amulet. * The bridge above the skeleton is now restored upon entering the screen. * The bottle does not jump until the fire is lit. * Fixed flashing elevator rope in the mine. * Fixed a spider moving in jerks on the screen with the hermit house. * Fixed lighting of the header and screen frame. Now it is the same as in the game - top-left. * Fixed some bugs on title screen. * Fixed some internal bugs. Thanks a lot for the tests and tips: Philip Oliver, Verm-V, VK007, Hippiman, Slider, Destr, Black_Cat and others! p.s.: Try using a magnet. It works as soon as you find it.